Bouncing Ball assignment




 This was certainly a very cool first assignment! I had to keep in mind the animated ball's physical properties as it was going through several changes throughout the scene. I closely observed videos of a real bouncy ball and took into consideration the timing of the ball throughout its path of motion and closely tried to replicate that speed and motion into the 24fps frame rate. For the narration of the scene, I made a ball roll down a slope and off a "cliff" so that it bounced until it hit a wall. That wall, then, slowly comes crashing onto the ball, ultimately squishing it. As for the design and layout of the scene, I wanted to keep things a bit simple as it was my first time trying out 2D animation but I am looking forward to making my work a lot more engaging and complex to truly encompass my own art style within my work. 

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